Pathfinder Reference Document
Pathfinder Reference Document

Feat Index

Feats represent special tricks or abilities a character has acquired through training, luck, or as a quirk of his birth. They grant characters abilities that others lack, giving them an edge in the right situation. While some feats specifically interact with a PC's race or class, most are available to anyone who meets the prerequisites.

               Monster Codex                       

Feat Prerequisites Benefits
Accursed Carry a curse or have the Cursed Birth background Gain SR 5 + character level
Arisen Slain and brought back from the dead; Left to Die or Cursed Birth background Do not die until your negative hp is equal to or greater than 4 + your Con score
Battlefield Healer Cast a healing spell on an ally after being hit by an AoO; have the Battle, Chaplain, or Healed background Reduce DC of concentration check when receiving damage while casting a spell
Champion Defeat a foe in single combat; have the Champion of a God, Champion of the People, Competition Chamption, or Gladiator background Gain +1 attack bonus and +1 dodge bonus to AC against a single foe
Damned Friendly contact with an evil-aligned outsider; fiend-related bloodline; Fiend Raised or The Fiend background Gain +2 bonus on Charisma-based checks involving evil-aligned outsiders
Deny the Reaper Witness the death of a close companion in battle; Death in the Family or The War background Gain a +2 bonus on Heal checks; apply first aid as a move action
Eldritch Researcher Create a new spell; have The Way Things Work background Gain 1 caster level when casting the spell you created; gain a +2 bonus on Spellcraft checks
Fearless Zeal Ordained as a champion of your faith; have the Devoted, Faith-Bringer, or Moral Debt background Add +2 to single attack, caster level check, saving throw, or skill check
Feral Heart Revert to savage behavior in the wilderness; have Raised by Beasts background Gain +2 bonus on Dex- and Str-based ability and skill checks and a +1 bonus on Reflex saves when you gain a morale bonus to Str
Foeslayer Robbed of your possessions; have An Eye for an Eye, Hated Foe, Raiders, or Vengeance background Add +1 DC to spells or abilities when you use them against a chosen group
Forgotten Past Suffered permanent memory loss; have Reincarnated background Duration of mind-affecting spells is halved; +2 bonus on Perception checks
Glimpse Beyond Faced powerful undead, evil outsider, or aberration; have Raised Among the Dead or The Dead One background Gain +2 bonus on Knowledge (dungeoneering, planes, religion); +2 bonus against fear effects
Innocent Blood Slay at least 50 intelligent noncombatants; have Bloodthirsty, First Kill, or The Kill background Gain +2 bonus on Intimidate checks; gaint +1 to attack and caster level checks for 1 minute after slaying an intelligent creature
Stronghold Leadership, must lead at least 10 combat-capable followers Spend a move action to give battle orders to your troops
Liberator Enslaved for 6 months; have Imprisoned or Kidnapped background Gain a +1 bonus on attack, weapon damage, and skill checks when freeing the imprisoned
Lost Legacy Have a claim to an inherited title or position; have the Dishonored Family background Gain a +1 bonus on Charisma-based ability and skill checks
Magnum Opus Sold or perfomed five works of art; have Virtuoso background Can take 15 with a single Craft or Perform skill
Monument Builder Knowledge (engineering) 1 rank, build a structure worth at least 5,000 gp Reduce raw material costs by 10%; Gain +2 bonus on Knowledge (engineering) checks
Nation Builder Explored and claimed 100 square miles Gain +2 bonus on Perception, Stealth, and Survival in claimed areas or unclaimed wilderness
Nemesis Have an enemy that wishes you great harm Gain two favored class bonuses
Prophet Ability to cast divine spells and received a vision; have Marked by Gods background Gain +1 sacred or profane bonus to AC when you cast a spell
Redemption Lost class features; have Dishonored Family background Add +1 bonus to an ability check, attack roll, saving throw, or skill check by becoming shaken as an immediate action
Shamed Publicly embarassed; have Bastard Born background Gain +1 bonus on attack rolls and skill checks when being observed in combat
Thief of Legend Steal 1,000 gp of treasure without getting caught; have Greed background Once per day, roll twice on Disable Device or Sleight of Hand and take the better result
Town Tamer Intimidate 5 ranks; have Bounty Hunter or Champion of the People background Increase DC of Intimidate checks against you by 10 in a particular settlement; +1 bonus on attack and dodge bonus to AC
True Love Find love; have Current Lover, For Love, or The Lover background Add +1 to save DC and caster level to emotion spells and spell-like abilities; gain +2 bonus on Sense Motive
Unforgotten Lose someone close; have Major Disaster background Reduced nonlethal damage by 1; gain +1 bonus on Will saves
Vengeance Lose a family member or loved one; have Raiders or Vengeance background Gain +1 bonus on saving throws, attack rolls, and weapon damage against chosen foe and minions
* This is a combat feat, and can be selected as a brawler, fighter, gunslinger, swashbuckler, or warpriest bonus feat.